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Showing posts with the label tips

[Opinion] Clone or Inspired?

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Clone clone clone, it's an easy or probably the first word that out from y our mouth(s) while we're seeing a similar game pop out on the app store/ play store. Ironically, not few of us also knows more about the clone itself more than we know the original one. I'm a gamer who enjoy to play games on mobile, so I'm bit annoyed while in fact, most of my friends more know and play the clone version of the game rather than play the original one. Alright... so what's actually a clone is? Clone definition is a new thing that was made identically with the original one without even put some improvement inside it. Easy example, let's just take Flappy Bird game. Well, most of us know how the IronPants clones Flappy Bird, just few weeks after its released. Basically the first version of that game just a re-skin without effort to put anything else inside the game. It just turning the bird into superman alike.. Other examples are Timberman clones, Shredd clones,...

[Opinion] Freemium - Is that Good, Bad, or Worst?

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Few days ago I found an interesting discussion topic from my internship office. A brief story, every Friday on my office, we talk about games that popular nowadays, along with its retention, monetization, also the virality of the game itself. Back then, yesterday's topic was pretty interesting in my opinion. The topic was a freemium model along with all the 'equipment' inside it. Alright, I believe I ever write about how much does a mobile game should be cost before. However, today I want to share my point of view only for a freemium game. How I change my sight into freemium game right now. You might see some repeated words may be sentences here, but just to make sure if I don't skip anything to tell you about freemium model especially for the games on mobile platform. What is Freemium? Few years ago, a free game means a truly free game. Something that you can play without paying any single penny. Unfortunately, it's kinda hard to be found on that time. You ...

[Opinion] How Much Actually A Mobile Game Should Be Priced?

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I know this question may sounds weird and unimportant for some people. However, sometimes I'm wondering what's on your mind when you buying a mobile game. Do you always compare the playtime/ quality/ other thing with the money that you spent on it? Or you just let it go and feels like a little way to support indie developer? May be yes, may be no. So actually how much does a mobile game should be cost? Here is my opinion about how much a mobile game (iOS/ Android) should be priced. First, let's see how much in average a PC game cost.. Five until ten dollars. Then, see how much a mobile game cost in average... one until two dollars. Actually I don't see any difference why the mobile games are being so cheap in price? I believe the development cost may cheaper than a PC game did, but while we talk about effort, doesn't it feel same? The value (not money) but the game's soul, the heart which given by the developer on it. However, still most of mobile user t...

Epocu - A Great Way for Supporting Indie Games

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No credit card? Check, No PayPal? Check, No money? Check. Uh... this is so bad, I really want to help a game in KS/ IndieGogo but I don't have those kind of things. What should I do for helping them? Well, I just found Epocu accidentaly while browsing over the internet. Then I found this site is really interesting and helpful for supporting indie developers. Unlike KS or Indiegogo or other similar thing, Epocu is free way to hype upcoming games and test new games concept. How Does It Works? In Epocu you can start your own game campaign. However, only game concept and upcoming games which eligible to start a new campaign. In fact, if your game still in alpha/ beta phase, they're valid too. The best thing you can make as many campaign as you like, but remember be responsible! Epocu will allow you to share your game concept for free, if we (as supporter) loves your game concept, we can use the social button to share about your game campaign. The post will be shared onc...

[Opinion] Be a Smart Buyer, Be a Smart Gamer

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Few weeks ago, I just shared my opinion about the IAP also opinion about being a mobile gamer. Today's topic may be feel bit silly and unnecessary. However, it keeps bothering me when I saw some silly reviews on the App Store because of stupid reasons. - One star review just because the game was crash on their iOS device Come on, everybody know about this. First, please make sure if you've read the app description about the compatibility of the app, either the minimum OS nor the device. Sometimes, it's annoying when Apple doesn't allow the developer to choose which device that can run their apps properly and put it directly on requirement area, not inside the app description. So, when it's not compatible with your device, though you've the minimum OS, you shouldn't be able to install it. Second problem comes from the app which crash constantly. Have you try to restart your device first? Is that solve the problem? No? Then try to do hard reset ...

[Opinion] What I've seen from an iOS App (Games) Part II

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Read the previous post here ... II. Developer Side - My Opinion for Developer After talk about the application, let's see from the developer side. I'm quite active on a Mobile Gaming forum and right there, I've observed and learned some pattern about the developer of apps especially games. Here is the list what I expect... no... what us expect from every developer should do for their apps. A. Introduce your app (games) either it's still early built, almost releases nor released This might works the best among others. If your game still in early built. Introduce that to us on forum. You might choose popular forum such as TA forum, tigsource forum, etc. Tell us about the progress of the development. Share some pretty nice screenshots, complete it with a teaser trailer and brief description about the gameplay of your game. If your game near (almost) finished, you can ask some help to test your game ( can be on beta stage). You can use testflight or iPhone Confi...

[Opinion] What I've seen from an iOS App (Games) Part I

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There're so many new games that released on the App Store also Google Play. Sometimes it's easy to found the hidden gems inside App Store but sometimes not. Today I want to share my opinion as mobile gamer and talk about what kind of games that give the most appeal in my sight. Before you said anything further, this is internet where you're free to post anything in your mind (**as long as it's still respectful). So, all the contents that you read below is pure my opinion.. Just in case, you want to share your comments too, please don't hesitate to post it below this post :) I. Application - Buying Time A. The Icon I think this is the main point which decided if a game will be success or not. An eye catching icon is a must. An icon must give a clear identity about the game. We can clearly know what game is it just by looking on its icon only. I bet all of you must see this first before deciding to learn more about an unknown game that you never seen before. More...