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Showing posts from April, 2015

[Indie Talk] Freemium Talk with Kamibox, the Guy Behind Okay?

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Remember my last 'Indie Talk' with moWow Studio ? Well, it's a long time ago I think. Today, Indie Gems are back with our second guest, Philipp Stollenmayer, the guy behind Kamibox Studio, a German based one-man indie developer. Wait a minute, I think our first guest also come from Germany too. What a coincidence here hehe :p. About a week ago, I made an article regarding Freemium aspect on mobile gaming. One of IAP model on Freemium method really picked up my interest. That's a 'tipping' method, and one of successful example on this field is Okay? game. In my opinion, it's really interesting to implement such as this model on mobile game platform and that's why I decided to contact the developer and did the 'interview' with him. Check the full interview below. Hi, Philipp. I’m Yesi from Indie Gems and I would like to do small interview with you about freemium model on mobile games. Before I start, could you tell us a bit about you

[Opinion] Freemium - Is that Good, Bad, or Worst?

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Few days ago I found an interesting discussion topic from my internship office. A brief story, every Friday on my office, we talk about games that popular nowadays, along with its retention, monetization, also the virality of the game itself. Back then, yesterday's topic was pretty interesting in my opinion. The topic was a freemium model along with all the 'equipment' inside it. Alright, I believe I ever write about how much does a mobile game should be cost before. However, today I want to share my point of view only for a freemium game. How I change my sight into freemium game right now. You might see some repeated words may be sentences here, but just to make sure if I don't skip anything to tell you about freemium model especially for the games on mobile platform. What is Freemium? Few years ago, a free game means a truly free game. Something that you can play without paying any single penny. Unfortunately, it's kinda hard to be found on that time. You

Progress - A Mind Boggling Game About Manipulating Your Device

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Progress is a game that attract my interest from the beginning. You might underestimate this game just because it has too simple appearance. However, once you watched the trailer I bet if you will be curious enough to know more about this game. I saw Progress for the first time on Pocket Gamer site and already put that game into my watchlist. Few weeks ago, when I browse on TA forum as usual, I just saw a thread about this game and said if it looking for some testers. Guess what? Of course, I signed up without even thinking twice. Just as my guess, the game is brilliant even since my first play. I can tell you if Progress really amaze me and made me say :' Wow.. Cool.. How can.. Well done... ' almost for each level inside. As you can see above, you may think if I'm too exaggerate about this game. In fact, I'm not lying Progress is a genius game I ever played this year. It might not has a sweet visual as Monument Valley did, but it brings a great experiment like wh